libgdx

  1. LIBGDX - group as child of an actor?
  2. Rendering to framebuffer / multiple rendering in a frame makes geometry black

  3. Creating puzzle on libGDX

  4. Resize Label automatically with the text content in LibGDX?

  5. libGDX, box2d, Ashley ECS - Collision Detection using Box2d does not work when using components with Ashley ECS

  6. Rotate a single member of a group

  7. For loop not detecting Actors in draw method. (libGDX)
  8. libGDX game crashes on Android without any logs / errosrs

  9. Libgdx Game crashes when switching Screen
  10. How to use the zoom gesture in libgdx?

  11. Isometric circle on map

  12. Libgdx game crashes on some devices without any Errors / Logs
  13. LibGdx Terrain Texture broken

  14. SpriteBatch being drawn outside of Stage?

  15. LibGDX Box2d - How to only setLinearVelocity on X axis - problem while jumping

  16. InputProcessor without stage

  17. Libgdx: Check collisions in Stage among actors
  18. Calculating World Unit or Pixels Per Unit values

  19. LibGDX: How can i remove inner actors?

  20. How to move an object from off screen right to left continuously?

  21. With LibGDX how is it okay to use Fonts statically?

  22. Box2D and OrthographicCamera working incorrectly
  23. How can I have margins or padding around a texture in libgdx?
  24. libgdx Camera and World Size Question
  25. Handling mouse input depending on selected unit and clicked tile
  26. TiledMap problem in android device (LIBGDX)

  27. Correct way of texture-mapping a 2D mesh in libgdx

  28. libGDX font generating bug

  29. Libgdx Box2d RevoluteJoint And Attached Body Interfering With Main Body's Y-axis

  30. Making a pixel-perfect viewport in LibGDX
  31. Box2d Fixed Timestep and Interpolation

  32. Libgdx/Box2D PolygonShape has no position... well, what now?

  33. Java/Libgdx Pixel game with individual pixel changing

  34. switching scenes in libgdx?

  35. On Android, How can I avoid FPS drops during sensor listener setup/tear down?

  36. How to rotate an image on touch using RotateToAction in libGDX?

  37. Libgdx texture bleeding in tile map

  38. Libgdx how to draw name above monsters head

  39. Storing and using game assets
  40. How to work with libddx and Android studio

  41. Is my 3d terrain moving?

  42. Gdx.input.setInputProcessor(stage) doesn't work

  43. Problem in Splash Screen (Libgdx)
  44. Can someone explain me how PhysicsBodyLoader.SCALE of overlap2d runtime works?

  45. Libgdx Texture Size Rounding Problem with Camera

  46. Transition the scale of a sprite

  47. Different executions with different results using the same Random seed in LIBGDX
  48. How to find the ideal path done inside a given shape in LibGDX?
  49. Mipmaps for Automatically Generated Texture Objects
  50. How do I induce collision events in LibGDX 3D?
  51. libGDX using Stage and Actor produces different camera angles on desktop and Android Phone

  52. object array positioning-LibGdx

  53. How to zoom and scroll in libGdx?
  54. Changing Box2D Body from Kinematic to Dynamic after contact
  55. Libgdx can't read .ttf file when running Android configuration
  56. How to Add Padding Between Glyphs Generated By Gdx-Freetype

  57. Steamworks Networking with LibGDX / Java
  58. Showing background transparent image in android

  59. Why can't I read .ttf file when running Android configuration?
  60. How do I handle Game Screens in LibGDX?

  61. Libgdx Freetype, Glyphs Not Rendered Properly

  62. Libgdx Scene2D Table background not whowing up
  63. Box2d punch detection
  64. What's a proper way to change colors of a sprite on the fly in libGDX?

  65. HTML/JS publish LibGDX

  66. libgdx Player movment dungeon crawler

  67. Pathfinding: grid based map of irregular numbered tiles to mark connections
  68. How to combine Actor.setPosition and Actor.hit?

  69. Libgdx Texture Sides Are Cropped Automatically for Seemingly No Reason

  70. Slide Text into Box from a Side (Scene2D)

  71. LibGDX Box2D Lights - Illuminate background
  72. Check collision between two rectangles - libGDX

  73. Moving sprite using the accelerometer in LibGDX?

  74. Problems managing collision filtering
  75. Matrix rotation wrong orientation LibGDX
  76. Why do I get this error importing the Chartboost SDK?
  77. How can I rotate objects around a given point, and then move them to their correct world location?

  78. Ledge climb animation and movement (2d platformer)

  79. LibGDX - Tilemap Wall Collision Detection Issues

  80. How should I separate drawing from system collision?

  81. Java libgdx: spawn particles around a point

  82. How do I implement wander behavior in GDX AI?
  83. Increase friction with a friction joint

  84. Loading of images java libgdx

  85. Get next tile by given angle
  86. Cannot draw around the screen after zooming out with LibGDX projection coordinate

  87. Scene2D set table cell size in percentage of tables ´s size

  88. How can I abort the closing of a dialog in libgdx?
  89. Problem with animating in android, using batcher.draw in libgdx

  90. Scene2d Stage Actor setup issues

  91. How to remove white background from an image using LibGdx?

  92. Rotating, moving and scaling a mask in a shader
  93. LibGDX with SoundPool

  94. Libgdx Scene2D second screen animating and accept input while still loading
  95. Can't deserialize parameters from JSON in LibGDX
  96. Basic 2d platform collision detection algorithm has a slight bug

  97. LibGDX trying to create a matrix of circles
  98. Use Stage's draw() method to invoke Actor's draw method in Libgdx
  99. How to limit velocity of object on touchDragged event?

  100. Multiplying by delta not giving smooth movement