android

  1. Unity AAR import error - Execution failed for task ':transformClassesWithDexForRelease'

  2. Libgdx black rectangles problem

  3. Only 20fps framerate in libgdx Android with ~190 Actors being drawn
  4. Creating trading card board layout in libgdx

  5. Is there a way to get native resolution of device window/display on android?
  6. Generate ETC2 compressed texture from Android Bitmap in OpenGL ES 2
  7. What is the meaning of this "MuxOMX ctor" log in LibGDX?
  8. How can I make the main game loop frame-rate independant?

  9. LibGdx animation sequence

  10. Libgdx Texture change
  11. Unity unable to change android icon
  12. LogoUI+<CheckServer>c__Iterator2.MoveNext () (Unity)
  13. What is an elegant way to localize level data?
  14. OpenGL: Frame partially jumps back and forth

  15. What is a good approach to dynamically change actor Position?
  16. Resize Label automatically with the text content in LibGDX?
  17. Counting multiple touches using Cocos2dx 3.2
  18. How do you increase the spacing on text within LibGDX labels
  19. How do you actually build once you encounter the 'Too many method references' error?

  20. How to clip or mask entity in adnroid/andengine?
  21. LibGdx: set TextButton font to a TrueTypeFont

  22. TMX crashes in Tablet 10″ Android 7.0 with Andengine

  23. LibGDX: How to detect remote button press for Android TV?
  24. Cannot draw around the screen after zooming out with LibGDX projection coordinate
  25. Unreal Engine 4 Android Building Error
  26. Hybrid App - Game Encyclopedia Image Asset
  27. cannot implement GLSurfaceView.RENDERMODE_WHEN_DIRTY
  28. Android Phone Back Button not working Unity

  29. Cant write/read to/from external storage with LibGDX
  30. Gif maker in libgdx
  31. Saving video to android device (unity)
  32. Check if rectangle sides overlap each other in 2d

  33. How to read monogame log files on android device
  34. Android - kotlin - init OpenGL from JNI
  35. On Android, How can I avoid FPS drops during sensor listener setup/tear down?

  36. Fixed background on a SurfaceView
  37. android - How Do I Replace A Scene in Cocos2D

  38. How to zoom and scroll in libGdx?

  39. render() can't seem to reference my sprite properly

  40. Libgdx Scene2D Table background not whowing up
  41. How to store the updated score in mysql databse from android?

  42. Animated spritesheet not working right

  43. Application.OpenURL not working

  44. OpenGL ES black screen
  45. Can I tell what graphic engine an Android game uses?
  46. How to recognize Hand gestures in Unity3D?

  47. How to use Java 8 with Lib GDX in IntelliJ?
  48. Showing background transparent image in android

  49. Unity Capture And Display Live Camera Feed

  50. Sound isn't playing in Game Maker Studio when interacting with an object
  51. Is there a way to make a game using lwjgl work on android?

  52. How can I put borders to the camera with gameobjects regardless of the resolution?

  53. LibGDX with SoundPool

  54. How to get status of LEDs on keyboard and blink LED on keyboard from Unity 3D on Android?

  55. EventSystem.current.IsPointerOverGameObject(t.fingerId) - Not working on Android builds - Unity

  56. Check collision between two rectangles - libGDX
  57. LibGdx Table layout

  58. libGDX using Stage and Actor produces different camera angles on desktop and Android Phone

  59. How to move an object from off screen right to left continuously?
  60. Unity 5.5 android scaling
  61. Transparency in GLSurfaceView
  62. Android - OpenGL - detect slow GPU
  63. How to implement a Trail using Cocos2dx
  64. Android libGDX FreeTypeFontGenerator exception
  65. transfer 3d model processing from Xna to Android?

  66. LibGDX: Is it necessary to set a stage as an input processor when creating a touchpad?

  67. On button click wait

  68. UI controls become nonresponsive after adding Transitions to control buttons
  69. Porting to Android...what is the equivalent of Properties.Settings.Default?
  70. How to read a data from multiple selected text files in unity

  71. Profiling unity games on Android devices
  72. When to scale bitmaps in android game

  73. (Unity Android) How to force keep the aspect ratio and specific resolution without stretching the output screen view?
  74. How To Scale Canvas In Android

  75. Custom Vibration pattern using Unity

  76. About making game development account for publishing Android-related games?

  77. What is the easiest and most concise way to obtain screen size / resolution with monogame on Android?
  78. Streamline Facebook and Google Play Game Services integration in Android Game

  79. (Unity 5) Weird Touch Behavior
  80. How would I find the SDK folder for Android Studio so I can build my Unity project?

  81. Problem with animating in android, using batcher.draw in libgdx

  82. Creating an efficient 2D mobile game background

  83. how to slide pieces for a slide puzzle game for android(libgdx)
  84. Why is there a white border around my app icon?

  85. Play store game unsupported even though it is supported acording to the store
  86. Reset animated actor's state in libgdx
  87. Shader FloodFill Alogrithm

  88. Touchpad LibGdx horizontal movement
  89. Is built-in checking Android/iOS permissions on runtime possible?

  90. How to draw smooth circle in Libgdx
  91. How to integrate android camera for LibGDX project? (deprecated material..)
  92. Transform.position is being changed, but character is not moving back to it when told

  93. Adding Google IAP License Key into Unity Games
  94. OpenGL object movement is not smooth and vibrating
  95. Is there a way to force a resolution on Android when using Monogame?
  96. Unity mobile game generates too much cache

  97. How to restart game when player lose?

  98. Multitouch controls in Android

  99. cant build apk. CommandInvokationFailure!
  100. Unity Android Project Settings.gradle file