1. LibGDX: How to detect remote button press for Android TV?
  2. Error with LibGDX on Android Studio : Exception in thread "LWJGL Application" java.lang.NullPointerException
  3. How can i convert a Android Unity game to PC?

  4. Provide an SDK for Unity
  5. How to find the ideal path done inside a given shape in LibGDX?
  6. WWW(Unity) with HTTPS on Android not working

  7. Unreal Engine 4 Android Building Error
  8. Cannot draw around the screen after zooming out with LibGDX projection coordinate
  9. LibGDX with SoundPool
  10. Unable to list target platforms. Please make sure the android sdk path is correct
  11. Location of drawables

  12. Map recommendation for face-to-face RPG application

  13. adding virtual-joystick relative layout to a surfaceview in Android

  14. Counting multiple touches using Cocos2dx 3.2

  15. Problem with animating in android, using batcher.draw in libgdx

  16. Android: 2d scrolling background

  17. What debugging info should I put in the "About" box
  18. LibGDX: Is it necessary to set a stage as an input processor when creating a touchpad?

  19. Spawning enemies in four different positions with a fixed trajectory in android game
  20. Android Unity black screen on game start up

  21. LibgGDX drawing two separate Textures in FrameBuffer
  22. LibGdx: set TextButton font to a TrueTypeFont

  23. How to create animations in Android?
  24. Libgdx black rectangles problem
  25. Is there a way to force a resolution on Android when using Monogame?

  26. Gif maker in libgdx

  27. Creating trading card board layout in libgdx
  28. How can I transform a Point2f with a matrix on Android?

  29. android - How Do I Replace A Scene in Cocos2D
  30. LibGdx animation sequence

  31. How to use Glide
  32. Score Show 7 than its go to next level (android)

  33. transfer 3d model processing from Xna to Android?

  34. How can I send Android notifications from my Unity game?
  35. Unity 5.5 android scaling

  36. Texture does not fit the screen
  37. Multitouch controls in Android
  38. How do you actually build once you encounter the 'Too many method references' error?
  39. Resize Label automatically with the text content in LibGDX?
  40. How to move an object from off screen right to left continuously?
  41. How do I make a background fill the whole screen in Libgdx?
  42. Share Image on Android Application from Unity Game
  43. How to clip or mask entity in android/andengine?

  44. How To Add Animation Graphics To An Android Game

  45. How to zoom and scroll in libGdx?

  46. How to get status of LEDs on keyboard and blink LED on keyboard from Unity 3D on Android?

  47. How can I put borders to the camera with gameobjects regardless of the resolution?

  48. Real cash gambling app

  49. Check if rectangle sides overlap each other in 2d

  50. Unity Capture And Display Live Camera Feed

  51. On Android, How can I avoid FPS drops during sensor listener setup/tear down?
  52. How to read a data from multiple selected text files in unity

  53. libGDX using Stage and Actor produces different camera angles on desktop and Android Phone

  54. Check collision between two rectangles - libGDX

  55. Libgdx Scene2D Table background not whowing up

  56. Libgdx Scene2D second screen animating and accept input while still loading

  57. Showing background transparent image in android
  58. Scene2d Stage Actor setup issues
  59. Transparency in GLSurfaceView

  60. How do you support different VR platforms?

  61. Generate ETC2 compressed texture from Android Bitmap in OpenGL ES 2

  62. Why do I get this error importing the Chartboost SDK?
  63. What is the meaning of this "MuxOMX ctor" log in LibGDX?
  64. Can resources be stored in a *.so file? (Android)

  65. Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details

  66. Android libGDX FreeTypeFontGenerator exception
  67. How to implement a Trail using Cocos2dx
  68. Implementing Spine animations in Libgdx

  69. Is there a way to get native resolution of device window/display on android?
  70. LibGDX background image not fitting the whole screen
  71. I'm coding in kotlin and am having trouble with making the click listener work

  72. Unity - Main manifest has <uses-sdk android:minSdkVersion='9'> but library uses minSdkVersion='17'
  73. What are the hidden cost while deploying game with Unity3D?

  74. How to approach debugging of java.lang.NullPointerException in android build of unity app?

  75. In android studio, how can I move ball to point I click?
  76. OpenGL ES black screen
  77. What is a good approach to dynamically change actor Position?
  78. Rendering unity camera's frame buffer on to android phone

  79. Simulating gyroscope input
  80. libGDX game crashes on Android without any logs / errosrs

  81. When i close my game activity and i again launch it from the button , No buffers allocation issues coming in libgdx android?

  82. Regarding multiple routes for a story in dungeons and dragons related android application

  83. Libgdx Game crashes when switching Screen

  84. Libgdx game crashes on some devices without any Errors / Logs

  85. LibGdx Terrain Texture broken
  86. How to store the updated score in mysql databse from android?

  87. Sound isn't playing in Game Maker Studio when interacting with an object

  88. Game "Hocus": How to do the path finding?
  89. How do I get started making Android games?

  90. In Android, is it possible to get the first version of the app the user installed from the Play store?
  91. Could not find a part of the path "/jar:file:/data/app

  92. Invalid character '' in input string at LitJson.Lexer.NextToken ()

  93. Fixed background on a SurfaceView

  94. Libgdx can't read .ttf file when running Android configuration

  95. Unity Method count exceed the limit of 64K

  96. Can I publish the games I learnt from tutorials and modified as per my style of game-play?

  97. How to create activity again in Android?

  98. "Failed to fetch the following dependencies: " when force resolve GooglePlayGamesPlugin-0.9.50

  99. Detected problems - text relocations

  100. How can I change the image of a button on a click?