1. 2D Change Velocity Based on Distance XY While Moving Parabolic Arc

  2. How to make object move in exact gametime in Monogame, XNA?

  3. Why is my Canvas/RawImage not included in my Camera's RenderTexture output?
  4. Optimization of 2D terrain generation algorithm

  5. Improving bouncing logic - Atari breakout clone
  6. Image looks GOOD on the editor but BAD (blurry) on the HTML5 export
  7. Simulation of a two-masses connected by a rod 2D system
  8. Create a 2D Terrain in Unity3D
  9. Workflow for tagging a sprites with collision boxes

  10. How can I Intercept object with a circular motion
  11. 2d Trail Renderer

  12. Civilization Style Borders With Sprites

  13. How do I implement 2d color animation like in this video?
  14. Find a vector 90 degrees to the right of a given angle

  15. Determine height on Bresenham line algorithm path

  16. Restarting a game be resetting an object

  17. Unity 2D sprite animation keep in sync after setting inactive

  18. 2D Collision at corners using C# - without xna or unity
  19. Saving a character unlock in unity
  20. LibGDX Box2d - How to only setLinearVelocity on X axis - problem while jumping

  21. Game Object will NOT stretch across entire content area
  22. Do I need to be careful about PPU and Camera size and Device Resolution even if I'm not creaing a pixel art 2d game?

  23. 2D SAT Collision - Triangle and Square Problem

  24. Hybrid App - Game Encyclopedia Image Asset

  25. How to setup different weapon colliders for multiple weapons in Unity2D?
  26. Battle layers for res marches
  27. Tile detection on a 2D isometric layered diamond shaped map - What are the math?
  28. PhysicsJS on mobile devices: how to optimize for speed

  29. Unity 2D ROPE connected to moving platform

  30. Selective Collision Resolution While Rolling
  31. Shooting projectiles towards mouse position in Unity 2D

  32. Unity3d: Delay between animation cycles

  33. Is this paint method okay?

  34. Make one object rotate to face another object in 2D
  35. Scrolling background tiles in an isometric environment?
  36. Parameter "MoveX" (and "MoveY") does not exist

  37. Optimal solution to render sprites with transparent edges in Unity
  38. How can I shoot when I touch the Box Collider

  39. How to correct this issue with a top-down aiming angle in Unity - 2D?
  40. Box2D Check If Point Intersects a Body

  41. Unity Level Lock/Unlock Problem

  42. Bullet uses host's camera to tell where to fire rather than using client's camera

  43. Rendering 2D shadows in shader

  44. Draw GUI.Button on certain position on a scrollable background
  45. Unity 2D animation issue

  46. Upgrade items on shop menu

  47. How can I make the player "look" to the mouse direction? (Pygame / 2D)

  48. The script in the event trigger disappears when the player dies

  49. Sticking to a moving platform

  50. How do you create a camera with target-focus behavior in Java?
  51. Small collision engine
  52. Issues with an event trigger in unity
  53. Unity2D - Placing text HP and health bar over character sprite

  54. Modifying the frequency on a 2D C# Noise

  55. Any reason 3D character models aren't split into multiple models / files?
  56. Efficient way to load chunks of a 2d level to prevent game from loading stutters
  57. Unity 5.5 android scaling

  58. Ledge climb animation and movement (2d platformer)
  59. Basic 2d platform collision detection algorithm has a slight bug

  60. 2D Lighting Problem with Black Backgrounds

  61. Hold and swipe can't work together

  62. Collision detection in SFML
  63. 2D Tank Wobbly when moving at a higher angle
  64. Unity 2D How to prevent character from double jump
  65. 2D Circle detection algorithm partially working
  66. What is the size limit to the Unity 2017.2 Tilemap?

  67. Rotate Rigidbody2d slowly for 360 degrees

  68. Unity-Help with RaycastHit2D.hit.normal

  69. How to get a pixel color from a specific sprite on touch (unity)?
  70. Multiple Sprite animation layers overlayed in Unity Animator

  71. Unity2D 100x100 tile map, best practice?

  72. BoxCollider2D fails verification, where CircleCollider2D does not
  73. Do sprite animations usually run at the same framerate as the game itself?
  74. LibGDX player movment

  75. How to change the face direction of enemy object when collides

  76. Help with simple 2D Lens Flare effect
  77. Determine facing direction mecanim 2d movement
  78. Unity tiles with wierd border flickering when moving horizontal 2D
  79. Not placing tiles correctly on a grid
  80. Why a second manifold point in recognizing 2D collisions?
  81. Unity-Sharing values between functions invoked by buttons and the rest of the script
  82. Changing the origin/pivot point of the parent in Unity
  83. show hide button in unity using c#
  84. How can I write a wave editor for my top-down 2D areana shooter?
  85. How to compress Unity apk output?
  86. Is there a method to add partial scorch marks or decals on top of existing sprites?
  87. How to make text appear when standing over a box collider?

  88. When a sprite is rotating to follow an angle, how to prevent it from reversing direction after a point?
  89. how draw line by line renderer?

  90. Platformer AI Jump Calculation

  91. how do i make AI enemy in unity 2D?

  92. how to create a LineRenderer Object with script and attach to the gameObj for follow game object?
  93. Positioning tile sprites so they connect seamlessly
  94. How do I render 2D top-down tiled, directed water flow?
  95. Do not change to the "fly" state at the end of the platform in unity2d
  96. Positioning 2D (non-UI system) game objects

  97. how do i make flexible spring joint2D?

  98. 2D sprite is 'blinking' when animation is playing

  99. How do I use virtual joysticks in Unity2d ()top view?

  100. Creating an efficient 2D mobile game background