modeling

  1. How to uv unwrap a curved pipe?
  2. Cloth sim; Cloth Pin and Self Collision making very bad/weird behavior?

  3. Creating an edge between two vertexes

  4. UV unwrapping and efficient island packing?

  5. Particle on XY plane (Not Z)?

  6. Snapping not working at all
  7. circle window extruding doesnt work

  8. How to control mesh with rig with distortions
  9. How to start modeling a van (the inside frame)?

  10. Change the angle pivot of my object
  11. Create a energy beam
  12. Create Seamlessly Looping Animated Displacements
  13. 360 world based on different pictures

  14. How can i give a melting vibe to an object?

  15. Faces doesn't show up in game?

  16. Deform using stickman instead of cage

  17. How can I make a wrought iron basket?

  18. Cutout tube from mesh
  19. Which software is used to draw these building CADs?
  20. Any help removing a stubborn tri?

  21. How can I duplicate parented objects properly?
  22. Is there a way to repeat a set of actions on an object?

  23. How to edit and move vertices in two objects simultaneously without merging them?

  24. Is it ok to remove NGons with triangulation in order to import a model in a game engine?
  25. How can I keep the smoothness of an object when exporting it?
  26. Cut mesh with circle pie chart like mesh for animation

  27. Creating bottle using Blender Render for output to Blend4Web
  28. How do I make this arm look more realistic?

  29. Objects are not Rotating in Render View?
  30. How do I attach these arms to the torso?
  31. Should my character face y-forward?

  32. Join extruded vertex with edge

  33. Every time I try to select a single object, it selects everything in the scene. How do I separate them?

  34. How can I activate Shape in Tree tool?

  35. Splitting pieces of a mesh into a new object

  36. Question on tapering a bezier curve

  37. I messed up with my transform manipulation tool settings

  38. How to tighten up mesh before subsurface mod added
  39. How do I merge along a single axis?

  40. Need to know from where I can get blueprint?

  41. Why do measurements change when switching from Global to Local in edit mode?
  42. How to the set orientation for spin tool

  43. Can't smooth plane folded by ctrl+b , stil see faces

  44. soft selection vertices on edit mode

  45. How to make smooth edge of box with materials?

  46. how to make designs on the wall which is already coloured
  47. blender - scaling object with hair

  48. How to make a model latte art shaped like logo
  49. Is there a way to Inset in the opposite direction (not Outset)?
  50. Keep sharp edges when using subdivision surface

  51. big landscape and grid settings
  52. Modellng a chain link from a torus primitive?
  53. How can I make up cloth in marvelous designer and simulate in blender
  54. Error when trying to mirror vertex group, to get symmetrical weight paint

  55. 2D solidify. Is it possible?

  56. About 3D model Scaling?

  57. Removing a few unwanted triangles and ngons/tsplines - is it necessary?

  58. Offset Function?

  59. How to Create a Half-Turn Staircase?

  60. Create a wire coil

  61. How to model braided nylon sleeve

  62. Making Leaves on Branches
  63. Object not zeroing out to the center of the grid
  64. How to merge edge loops?

  65. Used boolean modifier for lettering on 3D print. It won't print letters, but shows as working

  66. Seeing through high-res wireframes

  67. Merge overlapping vertices of different objects

  68. Convert Bsurface (without object) to mesh
  69. Curved mesh topology
  70. Making regular polyhedra in Blender using Python

  71. How to prevent legs from stretching when moving other parts of body?

  72. How can I control where smoke and fire are emitted from?

  73. Merging objects back after applying boolean difference modifier

  74. Baking a texture, it just turns the whole texture black
  75. How do I apply all of my downloaded .tga textures to my model?
  76. I need to animate a production line simulation (several rotating cylinders pushing a rubbery gasket material forward)
  77. How do I make it so that my mesh has the same curve as another mesh?

  78. Avoid converting to tris when preparing file to 3D print

  79. Blender Tutoring - Screen Recording

  80. Is there anything like Meshmixer's "Make solid" in Blender?

  81. Can't see object in weight paint mode

  82. Smooth option in blender?

  83. A.N.T. Lanscape: Operator not appearing?

  84. Selecting Verts I dont want

  85. Blender modeling don’ts and things to avoid?

  86. Shrinkwrap remnants - during model wall creation
  87. How to use Blender Internal to UV map AND Alpha map?
  88. How to make a volcano using the A.N.T Landscape Addon
  89. Hair becoming flat square textures?

  90. A way to model spiky Groot head

  91. How do I measure half the length of a specific part of an object in Blender (3D modeling software)?

  92. Trying to add muscle to a 3d skeleton model

  93. Any way to attach another mesh to another ( Not CTRL + J)

  94. How would you go about creating shards of glass?
  95. Giving the wall thickness of hollow irregular pipe. Solidify not working well with the problem

  96. How can I use these colors with these objects and textures?

  97. How to rotate a 2d plan in ver 2.79. no option in propert panel

  98. Modelling a lavender flower?

  99. How do I use Hairnet properly?

  100. Apply a different material to every face